Thursday 17 November 2011

Examples of point to point tracks

These are taken from game dirt









These layout are helping to provide me with a better understanding of the use of space for tracks.  Many of the tracks are curved, coming back on themselves as mean use a much of the space as possible. I need to do something similar as it would make the level run smoother. As for this racer the amount of bends does not need to be to excessive. 

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